Result: crash
Detail | Value |
---|---|
Returncode | -5 |
Time | 0:00:00.206085 |
Stdout |
Testing GL_DEPTH32F_STENCIL8. |
Stderr |
SWR detected AVX2 vert shader 0x7f94024ec000 frag shader 0x7f94024ea000 frag shader 0x7f94024e8000 vert shader 0x7f94024e6000 frag shader 0x7f94024e4000 fetch shader 0x7f94024e2000 [0m[0;36mrasterizer/memory/StoreTile.cpp(96): [0m[1;91mASSERT: false [0m[1;96m[0m[0;36mrasterizer/memory/StoreTile.cpp(96): [0m[1;91mASSERT: false StoreHotTileToSurface [0m[1;93m [0m[1;96m StoreHotTileToSurface [0m[1;93m Invalid pixel format / tile mode for store tiles[0m[0;36mrasterizer/memory/StoreTile.cpp(96): [0m[0m[1;91mASSERT: false [0m[1;96m StoreHotTileToSurface [0m[1;93mInvalid pixel format / tile mode for store tiles [0m Invalid pixel format / tile mode for store tiles [0m |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/arb_framebuffer_object-depth-stencil-blit depth_stencil GL_DEPTH32F_STENCIL8 -auto -fbo |
dmesg |